Archived entries for

Augmented Sculpture Project

This will be my second year supervising the Digital Media Studio Project at the University of Edinburgh. The course is a mix of over 60 Digital Composition, Sound Design, Digital Design in Media, and Acoustic and Music Technology MSc students. 10-15 supervisors pitch a project proposal and the students decide which ones they’d like to participate in. This year, I proposed Augmented Sculpture, and 3 students signed up of which 2 are Sound Designer and 1 is a Digital Designer. So far, they have managed to communicate tracking data via a reactivision framework and combine life-sized sculpture to interact with a sonic environment built in Max/MSP.

Chandan, Helen and Ev playing with a ReacTIVision controlled Max/MSP patch developed for the Digital Media Studio Project at Edinburgh University. This is the very first ever test run of the system, and it worked!

Follow more developments on their blog.… Continue reading...

Memory at the Kinetica Art Fair 2010

I had the pleasure of exhibiting one of my works, Memory, with glass artist Agelos Papadakis at the Kinetica Art Fair 2010, from February 4-7th, 2010. The work was presented by TINTarts as well as another piece by Dave Murray-Rust, Agelos Papadakis, and Owen Green, called ChaoDependant. The fair was an incredible selection of contemporary artists and historical collections of kinetic and interactive art. I’ll be looking forward to next year.

Also worth checking out is a panorama with some interesting viewing options: www.z360.com/full/kinetica/
If you click to find the ‘Balcony’, you will see both ChaoDependant and Memory off to the side as well as Dave Murray-Rust and Agelos Papadakis in the foreground. 

As well, here is a link to our work on artstream: http://www.artstream.org/artists/view/250

I’ve also uploaded pictures on my flickr account

Continue reading...

Polychora (AV Synaesthesia)

Polychora stands for a 4 dimensional polytope, a connected or closed figure of lower dimesnional polytopal elements. These elements are thought of as the impulses of the piece and their combinations are intricately explored and decomposed in order to create a soundscape of particles. As an exploration of synaesthesia, the visuals are created as an audio-reactive algorithm based on brightness, panning, texture, noisiness, pitch, and their combinations. By combining the amorphous space of possible impulses and the range of sound textures, the polychoron takes a visual shape altered by the different dimensions of texture.

This piece was presented at the Soundings Festival on February 6th and 7th, 2010 (curated by Andrew Connor).
http://www.music.ed.ac.uk/soundings/

Audio by Christos Michalakos: http://christosmichalakos.com/

Visuals by Parag K Mital: http://pkmital.com/… Continue reading...


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